Thursday, November 4, 2010

Companions

I've been thinking about redoing some things with regards to the companions. Nothing exotic like turning them into supermutants or the like; just tweaking them to fit into the New Vegas area, as they were originally created for the hazards of the D.C. Wasteland and may seem out of place somewhat in the new game. I'm going to start with their equipment; Nos has been talking about some things he has done with the CM Partners he's made for Oblivion as well as some of his personal use FO3 mods and I'm going to try them out for the initial group of "Official" RR Companios Vault companions. I won't go into detail about it as yet, but this will likely happen after I've released the next beta with a working Vault.

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